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	<title>Comments on: Loot Council</title>
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	<link>http://www.guildmasterpiece.com/loot-council.html</link>
	<description>friendly guildmasters here to help you run a fabulous guild</description>
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		<title>By: Kaylee</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-50</link>
		<dc:creator>Kaylee</dc:creator>
		<pubDate>Wed, 30 Jan 2008 18:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-50</guid>
		<description>We use TASLS
(FAQ from the website of the guild we ganked it from: http://www.withmajesty.com/custom.php?page_id=8950&amp;gid=12928 ) it&#039;s a lot like DKP, but less intensive- there&#039;s no list to look up for every item, and it&#039;s pretty easy to use.
When you get into SSC/beyond it can be scaled ( ie. 100,200,300, 75 instead of 1,2,3 to include the 75 for nether vortexes)</description>
		<content:encoded><![CDATA[<p>We use TASLS<br />
(FAQ from the website of the guild we ganked it from: <a href="http://www.withmajesty.com/custom.php?page_id=8950&#038;gid=12928" rel="nofollow">http://www.withmajesty.com/custom.php?page_id=8950&#038;gid=12928</a> ) it&#8217;s a lot like DKP, but less intensive- there&#8217;s no list to look up for every item, and it&#8217;s pretty easy to use.<br />
When you get into SSC/beyond it can be scaled ( ie. 100,200,300, 75 instead of 1,2,3 to include the 75 for nether vortexes)</p>
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		<title>By: Rusha</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-47</link>
		<dc:creator>Rusha</dc:creator>
		<pubDate>Wed, 30 Jan 2008 07:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-47</guid>
		<description>Yeah we&#039;ve had one or two or three problems due to an error in judgement. We haven&#039;t had any huge dramas come from it though.  Well not for a long time.</description>
		<content:encoded><![CDATA[<p>Yeah we&#8217;ve had one or two or three problems due to an error in judgement. We haven&#8217;t had any huge dramas come from it though.  Well not for a long time.</p>
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		<title>By: Mala</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-40</link>
		<dc:creator>Mala</dc:creator>
		<pubDate>Tue, 29 Jan 2008 22:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-40</guid>
		<description>We use loot council also.  Our guidelines (not set in stone rules)are core tanks/healers &gt; core dps/cc &gt; casual tanks/healers &gt; casual dps/cc &gt; minor upgrade &gt; alts &gt; off-spec.  Works pretty well, only one major incident where none of us saw a rogue link his replacement (core raider and massive upgrade)and we gave the loot to someone else for which it was a minor upgrade.  We told teh guild what happened apologised in gchat.  He has since gotten his upgrade (the very next time it dropped), but overall, we really like loot council.</description>
		<content:encoded><![CDATA[<p>We use loot council also.  Our guidelines (not set in stone rules)are core tanks/healers &gt; core dps/cc &gt; casual tanks/healers &gt; casual dps/cc &gt; minor upgrade &gt; alts &gt; off-spec.  Works pretty well, only one major incident where none of us saw a rogue link his replacement (core raider and massive upgrade)and we gave the loot to someone else for which it was a minor upgrade.  We told teh guild what happened apologised in gchat.  He has since gotten his upgrade (the very next time it dropped), but overall, we really like loot council.</p>
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		<title>By: Rusha</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-35</link>
		<dc:creator>Rusha</dc:creator>
		<pubDate>Tue, 29 Jan 2008 21:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-35</guid>
		<description>Yeah we let initiates roll on stuff provided none of the core raiders are after it.  Its better then sharding.</description>
		<content:encoded><![CDATA[<p>Yeah we let initiates roll on stuff provided none of the core raiders are after it.  Its better then sharding.</p>
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		<title>By: Cheetara</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-33</link>
		<dc:creator>Cheetara</dc:creator>
		<pubDate>Tue, 29 Jan 2008 18:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-33</guid>
		<description>We roll for loot.  It is kinda crazy, but so far it has worked.  Mains &gt; Alts &gt; OffSpec.  We have a new member trial period where new members aren&#039;t allowed to roll on loot, but we usually give it to them over an alt over an offspec, just because our members seem to be pretty generous.  We try to keep it real and remind people that their stuff WILL drop again.  :)</description>
		<content:encoded><![CDATA[<p>We roll for loot.  It is kinda crazy, but so far it has worked.  Mains &gt; Alts &gt; OffSpec.  We have a new member trial period where new members aren&#8217;t allowed to roll on loot, but we usually give it to them over an alt over an offspec, just because our members seem to be pretty generous.  We try to keep it real and remind people that their stuff WILL drop again.  <img src='http://www.guildmasterpiece.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: GanonIS</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-29</link>
		<dc:creator>GanonIS</dc:creator>
		<pubDate>Tue, 29 Jan 2008 17:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-29</guid>
		<description>As outdated as it may seem we still use Dragon Kill Points. Generaly the more dedicated players will get the best gear which works out well enough. And if some one realy wants an Item then they will do more for the guild to get it. On the rare ocasion there is a tie in points we just roll on it, pretty simple, not too many arguments (although you do get the occasional winner, o well).</description>
		<content:encoded><![CDATA[<p>As outdated as it may seem we still use Dragon Kill Points. Generaly the more dedicated players will get the best gear which works out well enough. And if some one realy wants an Item then they will do more for the guild to get it. On the rare ocasion there is a tie in points we just roll on it, pretty simple, not too many arguments (although you do get the occasional winner, o well).</p>
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	<item>
		<title>By: Lucid</title>
		<link>http://www.guildmasterpiece.com/loot-council.html/comment-page-1#comment-26</link>
		<dc:creator>Lucid</dc:creator>
		<pubDate>Tue, 29 Jan 2008 15:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.guildmasterpiece.com/loot-council.html#comment-26</guid>
		<description>We use something very similar to what you use - basically at each looting time, two officers or more are present (Kara or otherwise).  Everyone eligible for the item is asked to post the item they would be replacing.  Mains get priority over alts, PvP gear must be replaced with PvE gear, and primary spec gets priority over offspec.  Sounds easy enough, right?

The only hard part is actually deciding who gets the loot.  :P</description>
		<content:encoded><![CDATA[<p>We use something very similar to what you use &#8211; basically at each looting time, two officers or more are present (Kara or otherwise).  Everyone eligible for the item is asked to post the item they would be replacing.  Mains get priority over alts, PvP gear must be replaced with PvE gear, and primary spec gets priority over offspec.  Sounds easy enough, right?</p>
<p>The only hard part is actually deciding who gets the loot.  <img src='http://www.guildmasterpiece.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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